/* * Copyright (C) 2003 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef _RUNTIME_OBJECT_H_ #define _RUNTIME_OBJECT_H_ #include <JavaScriptCore/runtime.h> #include <JavaScriptCore/object.h> #include <JavaScriptCore/protect.h> namespace KJS { class RuntimeObjectImp : public ObjectImp { public: RuntimeObjectImp(ObjectImp *proto); ~RuntimeObjectImp(); RuntimeObjectImp(Bindings::Instance *i, bool ownsInstance = true); const ClassInfo *classInfo() const { return &info; } virtual Value get(ExecState *exec, const Identifier &propertyName) const; virtual void put(ExecState *exec, const Identifier &propertyName, const Value &value, int attr = None); virtual bool canPut(ExecState *exec, const Identifier &propertyName) const; virtual bool hasProperty(ExecState *exec, const Identifier &propertyName) const; virtual bool deleteProperty(ExecState *exec, const Identifier &propertyName); virtual Value defaultValue(ExecState *exec, Type hint) const; void setInternalInstance (Bindings::Instance *i) { instance = i; } Bindings::Instance *getInternalInstance() const { return instance; } virtual bool implementsCall() const; virtual Value call(ExecState *exec, Object &thisObj, const List &args); static const ClassInfo info; private: Bindings::Instance *instance; bool ownsInstance; }; }; // namespace #endif