IndicRearrangementProcessor.h [plain text]
#ifndef __INDICREARRANGEMENTPROCESSOR_H
#define __INDICREARRANGEMENTPROCESSOR_H
#include "LETypes.h"
#include "MorphTables.h"
#include "SubtableProcessor.h"
#include "StateTableProcessor.h"
#include "IndicRearrangement.h"
U_NAMESPACE_BEGIN
class IndicRearrangementProcessor : public StateTableProcessor
{
public:
virtual void beginStateTable();
virtual ByteOffset processStateEntry(LEGlyphID *glyphs, le_int32 *charIndices, le_int32 &currGlyph,
le_int32 glyphCount, EntryTableIndex index);
virtual void endStateTable();
void doRearrangementAction(LEGlyphID *glyphs, le_int32 *charIndices, IndicRearrangementVerb verb) const;
IndicRearrangementProcessor(const MorphSubtableHeader *morphSubtableHeader);
virtual ~IndicRearrangementProcessor();
virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
protected:
le_int32 firstGlyph;
le_int32 lastGlyph;
const IndicRearrangementStateEntry *entryTable;
const IndicRearrangementSubtableHeader *indicRearrangementSubtableHeader;
private:
static const char fgClassID;
};
U_NAMESPACE_END
#endif