/* $Id: SQLite.xs,v 1.2 2007/01/30 07:00:52 wkakes Exp $ */ #include "SQLiteXS.h" DBISTATE_DECLARE; MODULE = DBD::SQLite PACKAGE = DBD::SQLite::db PROTOTYPES: DISABLE BOOT: sv_setpv(get_sv("DBD::SQLite::sqlite_version", TRUE), SQLITE_VERSION); AV * list_tables(dbh) SV *dbh CODE: { RETVAL = newAV(); } OUTPUT: RETVAL int last_insert_rowid(dbh) SV *dbh CODE: { D_imp_dbh(dbh); RETVAL = sqlite3_last_insert_rowid(imp_dbh->db); } OUTPUT: RETVAL void create_function(dbh, name, argc, func) SV *dbh char *name int argc SV *func CODE: { sqlite3_db_create_function( dbh, name, argc, func ); } void create_aggregate(dbh, name, argc, aggr) SV *dbh char *name int argc SV *aggr CODE: { sqlite3_db_create_aggregate( dbh, name, argc, aggr ); } int busy_timeout(dbh, timeout=0) SV *dbh int timeout CODE: RETVAL = dbd_set_sqlite3_busy_timeout( dbh, timeout ); OUTPUT: RETVAL MODULE = DBD::SQLite PACKAGE = DBD::SQLite::st PROTOTYPES: DISABLE void reset(sth) SV *sth CODE: { sqlite_st_reset(sth); } MODULE = DBD::SQLite PACKAGE = DBD::SQLite INCLUDE: SQLite.xsi