------------------------------------------------------------------------------ -- -- -- GNAT COMPILER COMPONENTS -- -- -- -- N A M E T -- -- -- -- S p e c -- -- -- -- -- -- Copyright (C) 1992-2002 Free Software Foundation, Inc. -- -- -- -- GNAT is free software; you can redistribute it and/or modify it under -- -- terms of the GNU General Public License as published by the Free Soft- -- -- ware Foundation; either version 2, or (at your option) any later ver- -- -- sion. GNAT is distributed in the hope that it will be useful, but WITH- -- -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License -- -- for more details. You should have received a copy of the GNU General -- -- Public License distributed with GNAT; see file COPYING. If not, write -- -- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, -- -- MA 02111-1307, USA. -- -- -- -- As a special exception, if other files instantiate generics from this -- -- unit, or you link this unit with other files to produce an executable, -- -- this unit does not by itself cause the resulting executable to be -- -- covered by the GNU General Public License. This exception does not -- -- however invalidate any other reasons why the executable file might be -- -- covered by the GNU Public License. -- -- -- -- GNAT was originally developed by the GNAT team at New York University. -- -- Extensive contributions were provided by Ada Core Technologies Inc. -- -- -- ------------------------------------------------------------------------------ with Alloc; with Table; with System; use System; with Types; use Types; package Namet is -- WARNING: There is a C version of this package. Any changes to this -- source file must be properly reflected in the C header file namet.h -- which is created manually from namet.ads and namet.adb. -- This package contains routines for handling the names table. The table -- is used to store character strings for identifiers and operator symbols, -- as well as other string values such as unit names and file names. -- The forms of the entries are as follows: -- Identifiers Stored with upper case letters folded to lower case. -- Upper half (16#80# bit set) and wide characters are -- stored in an encoded form (Uhh for upper half and -- Whhhh for wide characters, as provided by the routine -- Store_Encoded_Character, where hh are hex digits for -- the character code using lower case a-f). Other -- internally generated names use upper case letters -- (other than O,Q,U,W) to ensure that they do not clash -- with identifier names in the source program. -- Operator symbols Stored with an initial letter O, and the remainder -- of the name is the lower case characters XXX where -- the name is Name_Op_XXX, see Snames spec for a full -- list of the operator names. -- Character literals Character literals have names that are used only for -- debugging and error message purposes. The form is a -- upper case Q followed by a single letter, or by a Uxx -- or Wxxxx encoding as described for identifiers. The -- Set_Character_Literal_Name procedure should be used -- to construct these encodings. -- Unit names Stored with upper case letters folded to lower case, -- using Uhh/Whhhh encoding as described for identifiers, -- and a %s or %b suffix for specs/bodies. See package -- Uname for further details. -- File names Are stored in the form provided by Osint. Typically -- they may include wide character escape sequences and -- upper case characters (in non-encoded form). Casing -- is also derived from the external environment. Note -- that file names provided by Osint must generally be -- consistent with the names from Fname.Get_File_Name. -- Other strings The names table is also used as a convenient storage -- location for other variable length strings such as -- error messages etc. There are no restrictions on what -- characters may appear for such entries. -- Note: the encodings Uhh (upper half characters), Whhhh (wide characters), -- and Qx (character literal names) are described in the spec, since they -- are visible throughout the system (e.g. in debugging output). However, -- no code should depend on these particular encodings, so it should be -- possible to change the encodings by making changes only to the Namet -- specification (to change these comments) and the body (which actually -- implements the encodings). -- The names are hashed so that a given name appears only once in the table, -- except that names entered with Name_Enter as opposed to Name_Find are -- omitted from the hash table. -- The first 26 entries in the names table (with Name_Id values in the range -- First_Name_Id .. First_Name_Id + 25) represent names which are the one -- character lower case letters in the range a-z, and these names are created -- and initialized by the Initialize procedure. -- Two values, one of type Int and one of type Byte, are stored with each -- names table entry and subprograms are provided for setting and retrieving -- these associated values. The usage of these values is up to the client. -- In the compiler, the Int field is used to point to a chain of potentially -- visible entities (see Sem.Ch8 for details), and the Byte field is used -- to hold the Token_Type value for reserved words (see Sem for details). -- In the binder, the Byte field is unused, and the Int field is used in -- various ways depending on the name involved (see binder documentation). Name_Buffer : String (1 .. 16*1024); -- This buffer is used to set the name to be stored in the table for the -- Name_Find call, and to retrieve the name for the Get_Name_String call. -- The plus 1 in the length allows for cases of adding ASCII.NUL. The -- 16K here is intended to be an infinite value that ensures that we -- never overflow the buffer (names this long are too absurd to worry!) Name_Len : Natural; -- Length of name stored in Name_Buffer. Used as an input parameter for -- Name_Find, and as an output value by Get_Name_String, or Write_Name. ----------------- -- Subprograms -- ----------------- procedure Finalize; -- Called at the end of a use of the Namet package (before a subsequent -- call to Initialize). Currently this routine is only used to generate -- debugging output. procedure Get_Name_String (Id : Name_Id); -- Get_Name_String is used to retrieve the string associated with an entry -- in the names table. The resulting string is stored in Name_Buffer -- and Name_Len is set. It is an error to call Get_Name_String with one -- of the special name Id values (No_Name or Error_Name). function Get_Name_String (Id : Name_Id) return String; -- This functional form returns the result as a string without affecting -- the contents of either Name_Buffer or Name_Len. procedure Get_Unqualified_Name_String (Id : Name_Id); -- Similar to the above except that qualification (as defined in unit -- Exp_Dbug) is removed (including both preceding __ delimited names, -- and also the suffixes used to indicate package body entities and to -- distinguish between overloaded entities). Note that names are not -- qualified until just before the call to gigi, so this routine is -- only needed by processing that occurs after gigi has been called. -- This includes all ASIS processing, since ASIS works on the tree -- written after gigi has been called. procedure Get_Name_String_And_Append (Id : Name_Id); -- Like Get_Name_String but the resulting characters are appended to -- the current contents of the entry stored in Name_Buffer, and Name_Len -- is incremented to include the added characters. procedure Get_Decoded_Name_String (Id : Name_Id); -- Same calling sequence an interface as Get_Name_String, except that the -- result is decoded, so that upper half characters and wide characters -- appear as originally found in the source program text, operators have -- their source forms (special characters and enclosed in quotes), and -- character literals appear surrounded by apostrophes. procedure Get_Unqualified_Decoded_Name_String (Id : Name_Id); -- Similar to the above except that qualification (as defined in unit -- Exp_Dbug) is removed (including both preceding __ delimited names, -- and also the suffix used to indicate package body entities). Note -- that names are not qualified until just before the call to gigi, so -- this routine is only needed by processing that occurs after gigi has -- been called. This includes all ASIS processing, since ASIS works on -- the tree written after gigi has been called. procedure Get_Decoded_Name_String_With_Brackets (Id : Name_Id); -- This routine is similar to Decoded_Name, except that the brackets -- notation (Uhh replaced by ["hh"], Whhhh replaced by ["hhhh"]) is -- used for all non-lower half characters, regardless of the setting -- of Opt.Wide_Character_Encoding_Method, and also in that characters -- in the range 16#80# .. 16#FF# are converted to brackets notation -- in all cases. This routine can be used when there is a requirement -- for a canonical representation not affected by the character set -- options (e.g. in the binder generation of symbols). function Get_Name_Table_Byte (Id : Name_Id) return Byte; pragma Inline (Get_Name_Table_Byte); -- Fetches the Byte value associated with the given name function Get_Name_Table_Info (Id : Name_Id) return Int; pragma Inline (Get_Name_Table_Info); -- Fetches the Int value associated with the given name procedure Initialize; -- Initializes the names table, including initializing the first 26 -- entries in the table (for the 1-character lower case names a-z) -- Note that Initialize must not be called if Tree_Read is used. procedure Lock; -- Lock name table before calling back end. Space for up to 10 extra -- names and 1000 extra characters is reserved before the table is locked. procedure Unlock; -- Unlocks the name table to allow use of the 10 extra names and 1000 -- extra characters reserved by the Lock call. See gnat1drv for details -- of the need for this. function Length_Of_Name (Id : Name_Id) return Nat; pragma Inline (Length_Of_Name); -- Returns length of given name in characters. This is the length of the -- encoded name, as stored in the names table, the result is equivalent to -- calling Get_Name_String and reading Name_Len, except that a call to -- Length_Of_Name does not affect the contents of Name_Len and Name_Buffer. function Name_Chars_Address return System.Address; -- Return starting address of name characters table (used in Back_End -- call to Gigi). function Name_Find return Name_Id; -- Name_Find is called with a string stored in Name_Buffer whose length -- is in Name_Len (i.e. the characters of the name are in subscript -- positions 1 to Name_Len in Name_Buffer). It searches the names -- table to see if the string has already been stored. If so the Id of -- the existing entry is returned. Otherwise a new entry is created with -- its Name_Table_Info field set to zero. The contents of Name_Buffer -- and Name_Len are not modified by this call. function Name_Enter return Name_Id; -- Name_Enter has the same calling interface as Name_Find. The difference -- is that it does not search the table for an existing match, and also -- subsequent Name_Find calls using the same name will not locate the -- entry created by this call. Thus multiple calls to Name_Enter with the -- same name will create multiple entries in the name table with different -- Name_Id values. This is useful in the case of created names, which are -- never expected to be looked up. Note: Name_Enter should never be used -- for one character names, since these are efficiently located without -- hashing by Name_Find in any case. function Name_Entries_Address return System.Address; -- Return starting address of Names table. Used in Back_End call to Gigi. function Name_Entries_Count return Nat; -- Return current number of entries in the names table function Is_OK_Internal_Letter (C : Character) return Boolean; pragma Inline (Is_OK_Internal_Letter); -- Returns true if C is a suitable character for using as a prefix or a -- suffix of an internally generated name, i.e. it is an upper case letter -- other than one of the ones used for encoding source names (currently -- the set of reserved letters is O, Q, U, W) and also returns False for -- the letter X, which is reserved for debug output (see Exp_Dbug). function Is_Internal_Name (Id : Name_Id) return Boolean; -- Returns True if the name is an internal name (i.e. contains a character -- for which Is_OK_Internal_Letter is true, or if the name starts or ends -- with an underscore. This call destroys the value of Name_Len and -- Name_Buffer (it loads these as for Get_Name_String). -- -- Note: if the name is qualified (has a double underscore), then -- only the final entity name is considered, not the qualifying -- names. Consider for example that the name: -- -- pkg__B_1__xyz -- -- is not an internal name, because the B comes from the internal -- name of a qualifying block, but the xyz means that this was -- indeed a declared identifier called "xyz" within this block -- and there is nothing internal about that name. function Is_Internal_Name return Boolean; -- Like the form with an Id argument, except that the name to be tested is -- passed in Name_Buffer and Name_Len (which are not affected by the call). -- Name_Buffer (it loads these as for Get_Name_String). procedure Reset_Name_Table; -- This procedure is used when there are multiple source files to reset -- the name table info entries associated with current entries in the -- names table. There is no harm in keeping the names entries themselves -- from one compilation to another, but we can't keep the entity info, -- since this refers to tree nodes, which are destroyed between each -- main source file. procedure Add_Char_To_Name_Buffer (C : Character); pragma Inline (Add_Char_To_Name_Buffer); -- Add given character to the end of the string currently stored in the -- Name_Buffer, incrementing Name_Len. procedure Add_Nat_To_Name_Buffer (V : Nat); -- Add decimal representation of given value to the end of the string -- currently stored in Name_Buffer, incrementing Name_Len as required. procedure Add_Str_To_Name_Buffer (S : String); -- Add characters of string S to the end of the string currently stored -- in the Name_Buffer, incrementing Name_Len by the length of the string. procedure Set_Character_Literal_Name (C : Char_Code); -- This procedure sets the proper encoded name for the character literal -- for the given character code. On return Name_Buffer and Name_Len are -- set to reflect the stored name. procedure Set_Name_Table_Info (Id : Name_Id; Val : Int); pragma Inline (Set_Name_Table_Info); -- Sets the Int value associated with the given name procedure Set_Name_Table_Byte (Id : Name_Id; Val : Byte); pragma Inline (Set_Name_Table_Byte); -- Sets the Byte value associated with the given name procedure Store_Encoded_Character (C : Char_Code); -- Stores given character code at the end of Name_Buffer, updating the -- value in Name_Len appropriately. Lower case letters and digits are -- stored unchanged. Other 8-bit characters are stored using the Uhh -- encoding (hh = hex code), and other 16-bit wide-character values -- are stored using the Whhhh (hhhh = hex code) encoding. Note that -- this procedure does not fold upper case letters (they are stored -- using the Uhh encoding). If folding is required, it must be done -- by the caller prior to the call. procedure Tree_Read; -- Initializes internal tables from current tree file using Tree_Read. -- Note that Initialize should not be called if Tree_Read is used. -- Tree_Read includes all necessary initialization. procedure Tree_Write; -- Writes out internal tables to current tree file using Tree_Write procedure Write_Name (Id : Name_Id); -- Write_Name writes the characters of the specified name using the -- standard output procedures in package Output. No end of line is -- written, just the characters of the name. On return Name_Buffer and -- Name_Len are set as for a call to Get_Name_String. The name is written -- in encoded form (i.e. including Uhh, Whhh, Qx, _op as they appear in -- the name table). If Id is Error_Name, or No_Name, no text is output. procedure wn (Id : Name_Id); pragma Export (Ada, wn); -- Like Write_Name, but includes new line at end. Intended for use -- from the debugger only. procedure Write_Name_Decoded (Id : Name_Id); -- Like Write_Name, except that the name written is the decoded name, as -- described for Get_Name_Decoded, and the resulting value stored in -- Name_Len and Name_Buffer is the decoded name. --------------------------- -- Table Data Structures -- --------------------------- -- The following declarations define the data structures used to store -- names. The definitions are in the private part of the package spec, -- rather than the body, since they are referenced directly by gigi. private -- This table stores the actual string names. Although logically there -- is no need for a terminating character (since the length is stored -- in the name entry table), we still store a NUL character at the end -- of every name (for convenience in interfacing to the C world). package Name_Chars is new Table.Table ( Table_Component_Type => Character, Table_Index_Type => Int, Table_Low_Bound => 0, Table_Initial => Alloc.Name_Chars_Initial, Table_Increment => Alloc.Name_Chars_Increment, Table_Name => "Name_Chars"); type Name_Entry is record Name_Chars_Index : Int; -- Starting location of characters in the Name_Chars table minus -- one (i.e. pointer to character just before first character). The -- reason for the bias of one is that indexes in Name_Buffer are -- one's origin, so this avoids unnecessary adds and subtracts of 1. Name_Len : Short; -- Length of this name in characters Byte_Info : Byte; -- Byte value associated with this name Hash_Link : Name_Id; -- Link to next entry in names table for same hash code Int_Info : Int; -- Int Value associated with this name end record; -- This is the table that is referenced by Name_Id entries. -- It contains one entry for each unique name in the table. package Name_Entries is new Table.Table ( Table_Component_Type => Name_Entry, Table_Index_Type => Name_Id, Table_Low_Bound => First_Name_Id, Table_Initial => Alloc.Names_Initial, Table_Increment => Alloc.Names_Increment, Table_Name => "Name_Entries"); end Namet;