splay-tree.h   [plain text]

/* A splay-tree datatype.  
   Copyright (C) 1998 Free Software Foundation, Inc.
   Contributed by Mark Mitchell (mark@markmitchell.com).

This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

GNU CC is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING.  If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

/* For an easily readable description of splay-trees, see:

     Lewis, Harry R. and Denenberg, Larry.  Data Structures and Their
     Algorithms.  Harper-Collins, Inc.  1991.  

   The major feature of splay trees is that all basic tree operations
   are amortized O(log n) time for a tree with n nodes.  */

#ifndef _SPLAY_TREE_H
#define _SPLAY_TREE_H

#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */

#include <ansidecl.h>

/* Use typedefs for the key and data types to facilitate changing
   these types, if necessary.  These types should be sufficiently wide
   that any pointer or scalar can be cast to these types, and then
   cast back, without loss of precision.  */
typedef unsigned long int splay_tree_key;
typedef unsigned long int splay_tree_value;

/* Forward declaration for a node in the tree.  */
typedef struct splay_tree_node *splay_tree_node;

/* The type of a function which compares two splay-tree keys.  The
   function should return values as for qsort.  */
typedef int (*splay_tree_compare_fn) PARAMS((splay_tree_key, splay_tree_key));

/* The type of a function used to deallocate any resources associated
   with the key.  */
typedef void (*splay_tree_delete_key_fn) PARAMS((splay_tree_key));

/* The type of a function used to deallocate any resources associated
   with the value.  */
typedef void (*splay_tree_delete_value_fn) PARAMS((splay_tree_value));

/* The type of a function used to iterate over the tree.  */
typedef int (*splay_tree_foreach_fn) PARAMS((splay_tree_node, void*));

/* The nodes in the splay tree.  */
struct splay_tree_node
  /* The key.  */
  splay_tree_key key;

  /* The value.  */
  splay_tree_value value;

  /* The left and right children, respectively.  */
  splay_tree_node left;
  splay_tree_node right;

/* The splay tree itself.  */
typedef struct splay_tree
  /* The root of the tree.  */
  splay_tree_node root;

  /* The comparision function.  */
  splay_tree_compare_fn comp;

  /* The deallocate-key function.  NULL if no cleanup is necessary.  */
  splay_tree_delete_key_fn delete_key;

  /* The deallocate-value function.  NULL if no cleanup is necessary.  */
  splay_tree_delete_value_fn delete_value;
} *splay_tree;

extern splay_tree splay_tree_new        PARAMS((splay_tree_compare_fn,
extern void splay_tree_delete           PARAMS((splay_tree));
extern void splay_tree_insert           PARAMS((splay_tree,
extern splay_tree_node splay_tree_lookup   
extern int splay_tree_foreach           PARAMS((splay_tree,
extern int splay_tree_compare_ints      PARAMS((splay_tree_key,
extern int splay_tree_compare_pointers  PARAMS((splay_tree_key,
#ifdef __cplusplus
#endif /* __cplusplus */

#endif /* _SPLAY_TREE_H */