# Jamfile for target IOAudioFloatLib of project IOAudioFamily # Generated by Project Builder on 2001-09-01 11:16:41 -0700 # If you edit this file by hand it will no longer have Buddha-nature PROJECT = IOAudioFamily ; # IOAudioFloatLib target export deferred TARGET_NAME = IOAudioFloatLib ; export deferred PRODUCT_NAME = libIOAudioFloatLib.a ; export deferred DYLIB_COMPATIBILITY_VERSION = 1 ; export deferred DYLIB_CURRENT_VERSION = 1 ; export deferred HEADER_SEARCH_PATHS = "$(SYSTEM_LIBRARY_DIR)/Frameworks/Kernel.framework/Headers" "$(SYSTEM_LIBRARY_DIR)/Frameworks/Kernel.framework/Headers/bsd" ; export deferred LIBRARY_STYLE = STATIC ; export deferred OPTIMIZATION_CFLAGS = -O2 ; export deferred OTHER_CFLAGS = "$(DEBUG_CFLAGS)" -nostdinc -finline -fno-keep-inline-functions -force_cpusubtype_ALL -mlong-branch -x c++ -fno-rtti -fno-exceptions -fcheck-new -fvtable-thunks -findirect-virtual-calls -static -DKERNEL -DKERNEL_PRIVATE -DDRIVER_PRIVATE -DAPPLE -DNeXT ; export deferred OTHER_LDFLAGS = -static ; export deferred OTHER_LIBTOOL_FLAGS = ; export deferred OTHER_REZFLAGS = ; export deferred PRODUCT_NAME = libIOAudioFloatLib.a ; export deferred REZ_EXECUTABLE = YES ; export deferred SECTORDER_FLAGS = ; export deferred SKIP_INSTALL = YES ; export deferred VALID_ARCHS = ppc ; export deferred WARNING_CFLAGS = -Wmost -Wno-four-char-constants -Wno-unknown-pragmas ; if "$(BUILD_STYLE)" = Development { export deferred COPY_PHASE_STRIP = NO ; export deferred DEBUG_CFLAGS = -DDEBUG_CALLS -DDEBUG ; export deferred OPTIMIZATION_CFLAGS = -O2 ; export deferred UNSTRIPPED_PRODUCT = YES ; } if "$(BUILD_STYLE)" = Deployment { export deferred COPY_PHASE_STRIP = YES ; } commitdeferred ; BeginLibrary "libIOAudioFloatLib.a" ; # Headers HEADERS = ; ProcessHeaders "libIOAudioFloatLib.a" : "$(HEADERS)" : "" : BPTag000 ; # Sources IOAudioEngineMixer.cpp_ATTRIBUTES = ; SOURCES = IOAudioEngineMixer.cpp ; ProcessSources "libIOAudioFloatLib.a" : "$(SOURCES)" : BPTag000 : BPTag001 ; # Frameworks & Libraries FRAMEWORKS_AND_LIBRARIES = ; ProcessFrameworksAndLibraries "libIOAudioFloatLib.a" : "$(FRAMEWORKS_AND_LIBRARIES)" : BPTag001 : BPTag002 ; # Rez Files REZ_FILES = ; ProcessRezFiles "libIOAudioFloatLib.a" : "$(REZ_FILES)" : BPTag002 : BPTag003 ; EndLibrary "libIOAudioFloatLib.a" ;